darcs-2.18.2: a distributed, interactive, smart revision control system

Copyright | (c) The University of Glasgow 2001 David Roundy 2003-2005
License | GPL (I'm happy to also license this file BSD style but don't want to bother distributing two license files with darcs.
Maintainer | droundy@abridgegame.org
Stability | experimental
Portability | portable
Safe Haskell | None
Language | Haskell2010

Darcs.Util.ByteString

Contents

- IO with mmap or gzip
- gzip handling
- list utilities
- encoding and unicode utilities
- properties

Description

GZIp and MMap IO for ByteStrings, encoding utilities, and miscellaneous functions for Data.ByteString

Synopsis

- gzReadFilePS :: FilePath -> IO ByteString
- mmapFilePS :: FilePath -> IO ByteString
- gzWriteFilePS :: FilePath -> ByteString -> IO ()
- gzWriteFilePSs :: FilePath -> [ByteString] -> IO ()
- gzReadStdin :: IO ByteString
- gzWriteHandle :: Handle -> [ByteString] -> IO ()
- type FileSegment = (FilePath, Maybe (Int64, Int))
- readSegment :: FileSegment -> IO ByteString
- isGZFile :: FilePath -> IO (Maybe Int)
- gzDecompress :: Maybe Int -> ByteString -> ([ByteString], Bool)
- dropSpace :: ByteString -> ByteString
- linesPS :: ByteString -> [ByteString]
- unlinesPS :: [ByteString] -> ByteString
- hashPS :: ByteString -> Int32
- breakFirstPS :: Char -> ByteString -> Maybe (ByteString, ByteString)
- breakLastPS :: Char -> ByteString -> Maybe (ByteString, ByteString)
- substrPS :: ByteString -> ByteString -> Maybe Int
- isFunky :: ByteString -> Bool
- fromHex2PS :: ByteString -> Either String ByteString
- fromPS2Hex :: ByteString -> ByteString
- betweenLinesPS :: ByteString -> ByteString -> ByteString -> Maybe ByteString
- intercalate :: ByteString -> [ByteString] -> ByteString
- isAscii :: ByteString -> Bool
- decodeLocale :: ByteString -> String
- encodeLocale :: String -> ByteString
- unpackPSFromUTF8 :: ByteString -> String
- packStringToUTF8 :: String -> ByteString
- prop_unlinesPS_linesPS_left_inverse :: ByteString -> Bool
- prop_linesPS_length :: ByteString -> Bool
- prop_unlinesPS_length :: [ByteString] -> Bool
- propHexConversion :: ByteString -> Bool
- spec_betweenLinesPS :: ByteString -> ByteString -> ByteString -> Maybe ByteString

# IO with mmap or gzip

gzReadFilePS :: FilePath -> IO ByteString #

Read an entire file, which may or may not be gzip compressed, directly into a `ByteString`.

mmapFilePS :: FilePath -> IO ByteString #

Like readFilePS, this reads an entire file directly into a `ByteString`, but it is even more efficient. It involves directly mapping the file to memory. This has the advantage that the contents of the file never need to be copied. Also, under memory pressure the page may simply be discarded, wile in the case of readFilePS it would need to be written to swap. If you read many small files, mmapFilePS will be less memory-efficient than readFilePS, since each mmapFilePS takes up a separate page of memory. Also, you can run into bus errors if the file is modified.

gzWriteFilePS :: FilePath -> ByteString -> IO () #

gzWriteFilePSs :: FilePath -> [ByteString] -> IO () #

gzReadStdin :: IO ByteString #

Read standard input, which may or may not be gzip compressed, directly into a `ByteString`.

gzWriteHandle :: Handle -> [ByteString] -> IO () #

type FileSegment = (FilePath, Maybe (Int64, Int)) #

Pointer to a filesystem, possibly with start/end offsets. Supposed to be fed to (uncurry mmapFileByteString) or similar.

readSegment :: FileSegment -> IO ByteString #

Read in a FileSegment into a Lazy ByteString. Implemented using mmap.

# gzip handling

isGZFile :: FilePath -> IO (Maybe Int) #

gzDecompress :: Maybe Int -> ByteString -> ([ByteString], Bool) #

Decompress the given bytestring into a lazy list of chunks, along with a boolean flag indicating (if True) that the CRC was corrupted. Inspecting the flag will cause the entire list of chunks to be evaluated (but if you throw away the list immediately this should run in constant space).

# list utilities

dropSpace :: ByteString -> ByteString #

Drop leading white space, where white space is defined as consisting of ' ', 't', 'n', or 'r'.

linesPS :: ByteString -> [ByteString] #

Split the input into lines, that is, sections separated by 'n' bytes, unless it is empty, in which case the result has one empty line.

unlinesPS :: [ByteString] -> ByteString #

Concatenate the inputs with 'n' bytes in interspersed.

hashPS :: ByteString -> Int32 #

breakFirstPS :: Char -> ByteString -> Maybe (ByteString, ByteString) #

breakLastPS :: Char -> ByteString -> Maybe (ByteString, ByteString) #

substrPS :: ByteString -> ByteString -> Maybe Int #

isFunky :: ByteString -> Bool #

fromHex2PS :: ByteString -> Either String ByteString #

fromPS2Hex :: ByteString -> ByteString #

betweenLinesPS :: ByteString -> ByteString -> ByteString -> Maybe ByteString #

Return the B.ByteString between the two lines given, or Nothing if either of them does not appear.

Precondition: the first two arguments (start and end line) must be non-empty and contain no newline bytes.

intercalate :: ByteString -> [ByteString] -> ByteString #

O(n) The `intercalate` function takes a `ByteString` and a list of `ByteString`s and concatenates the list after interspersing the first argument between each element of the list.

# encoding and unicode utilities

isAscii :: ByteString -> Bool #

Test if a ByteString is made of ascii characters

decodeLocale :: ByteString -> String #

Decode a `ByteString` to a `String` according to the current locale, using lone surrogates for un-decodable bytes.

encodeLocale :: String -> ByteString #

Encode a `String` to a `ByteString` according to the current locale, converting lone surrogates back to the original byte. If that fails (because the locale does not support the full unicode range) then encode using utf-8, assuming that the un-ecodable characters come from patch meta data.

See also `setEnvCautiously`.

unpackPSFromUTF8 :: ByteString -> String #

Decode a `ByteString` containing UTF-8 to a `String`. Decoding errors are flagged with the U+FFFD character.

packStringToUTF8 :: String -> ByteString #

Encode a `String` to a `ByteString` using UTF-8.

# properties

prop_unlinesPS_linesPS_left_inverse :: ByteString -> Bool #

prop_linesPS_length :: ByteString -> Bool #

prop_unlinesPS_length :: [ByteString] -> Bool #

propHexConversion :: ByteString -> Bool #

spec_betweenLinesPS :: ByteString -> ByteString -> ByteString -> Maybe ByteString #

Simpler but less efficient variant of `betweenLinesPS`. Note that this is only equivalent under the stated preconditions.