- Qt 5.15
- Qt Data Visualization
- C++ Classes
- QCustom3DVolume
- Qt Data Visualization | Commercial or GPLv3

# List of All Members for QCustom3DVolume

This is the complete list of members for QCustom3DVolume, including inherited members.

- QCustom3DVolume(const QVector3D &, const QVector3D &, const QQuaternion &, int , int , int , QVector<uchar> *, QImage::Format , const QVector<QRgb> &, QObject *)
- QCustom3DVolume(QObject *)
- alphaMultiplierChanged(float )
- colorTableChanged()
- drawSliceFramesChanged(bool )
- drawSlicesChanged(bool )
- meshFileChanged(const QString &)
- positionAbsoluteChanged(bool )
- positionChanged(const QVector3D &)
- preserveOpacityChanged(bool )
- rotationChanged(const QQuaternion &)
- scalingAbsoluteChanged(bool )
- scalingChanged(const QVector3D &)
- shadowCastingChanged(bool )
- sliceFrameColorChanged(const QColor &)
- sliceFrameGapsChanged(const QVector3D &)
- sliceFrameThicknessesChanged(const QVector3D &)
- sliceFrameWidthsChanged(const QVector3D &)
- sliceIndexXChanged(int )
- sliceIndexYChanged(int )
- sliceIndexZChanged(int )
- textureDataChanged(QVector<uchar> *)
- textureDepthChanged(int )
- textureFileChanged(const QString &)
- textureFormatChanged(QImage::Format )
- textureHeightChanged(int )
- textureWidthChanged(int )
- useHighDefShaderChanged(bool )
- visibleChanged(bool )
- ~QCustom3DVolume()
- alphaMultiplier() const : float
- colorTable() const : QVector<QRgb>
- createTextureData(const QVector<QImage *> &) : QVector<uchar> *
- drawSliceFrames() const : bool
- drawSlices() const : bool
- isPositionAbsolute() const : bool
- isScalingAbsolute() const : bool
- isShadowCasting() const : bool
- isVisible() const : bool
- meshFile() const : QString
- position() const : QVector3D
- preserveOpacity() const : bool
- renderSlice(Qt::Axis , int ) : QImage
- rotation() : QQuaternion
- scaling() const : QVector3D
- setAlphaMultiplier(float )
- setColorTable(const QVector<QRgb> &)

- setDrawSliceFrames(bool )
- setDrawSlices(bool )
- setMeshFile(const QString &)
- setPosition(const QVector3D &)
- setPositionAbsolute(bool )
- setPreserveOpacity(bool )
- setRotation(const QQuaternion &)
- setRotationAxisAndAngle(const QVector3D &, float )
- setScaling(const QVector3D &)
- setScalingAbsolute(bool )
- setShadowCasting(bool )
- setSliceFrameColor(const QColor &)
- setSliceFrameGaps(const QVector3D &)
- setSliceFrameThicknesses(const QVector3D &)
- setSliceFrameWidths(const QVector3D &)
- setSliceIndexX(int )
- setSliceIndexY(int )
- setSliceIndexZ(int )
- setSliceIndices(int , int , int )
- setSubTextureData(Qt::Axis , int , const uchar *)
- setSubTextureData(Qt::Axis , int , const QImage &)
- setTextureData(QVector<uchar> *)
- setTextureDepth(int )
- setTextureDimensions(int , int , int )
- setTextureFile(const QString &)
- setTextureFormat(QImage::Format )
- setTextureHeight(int )
- setTextureImage(const QImage &)
- setTextureWidth(int )
- setUseHighDefShader(bool )
- setVisible(bool )
- sliceFrameColor() const : QColor
- sliceFrameGaps() const : QVector3D
- sliceFrameThicknesses() const : QVector3D
- sliceFrameWidths() const : QVector3D
- sliceIndexX() const : int
- sliceIndexY() const : int
- sliceIndexZ() const : int
- textureData() const : QVector<uchar> *
- textureDataWidth() const : int
- textureDepth() const : int
- textureFile() const : QString
- textureFormat() const : QImage::Format
- textureHeight() const : int
- textureWidth() const : int
- useHighDefShader() const : bool