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// /vis/set - John Allison  21st March 2012
// Set quantities for use in appropriate future commands.

#ifndef G4VISCOMMANDSSET_HH
#define G4VISCOMMANDSSET_HH

#include "G4VVisCommand.hh"

class G4UIcommand;
class G4UIcmdWithAnInteger;
class G4UIcmdWithADouble;
class G4UIcmdWithAString;

class G4VisCommandSetArrow3DLineSegmentsPerCircle: public G4VVisCommand {
public:
  G4VisCommandSetArrow3DLineSegmentsPerCircle ();
  virtual ~G4VisCommandSetArrow3DLineSegmentsPerCircle ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetArrow3DLineSegmentsPerCircle (const G4VisCommandSetArrow3DLineSegmentsPerCircle&);
  G4VisCommandSetArrow3DLineSegmentsPerCircle& operator = (const G4VisCommandSetArrow3DLineSegmentsPerCircle&);
  G4UIcmdWithAnInteger* fpCommand;
};

class G4VisCommandSetColour: public G4VVisCommand {
public:
  G4VisCommandSetColour ();
  virtual ~G4VisCommandSetColour ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetColour (const G4VisCommandSetColour&);
  G4VisCommandSetColour& operator = (const G4VisCommandSetColour&);
  G4UIcommand* fpCommand;
};

class G4VisCommandSetLineWidth: public G4VVisCommand {
public:
  G4VisCommandSetLineWidth ();
  virtual ~G4VisCommandSetLineWidth ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetLineWidth (const G4VisCommandSetLineWidth&);
  G4VisCommandSetLineWidth& operator = (const G4VisCommandSetLineWidth&);
  G4UIcmdWithADouble* fpCommand;
};

class G4VisCommandSetTextColour: public G4VVisCommand {
public:
  G4VisCommandSetTextColour ();
  virtual ~G4VisCommandSetTextColour ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetTextColour (const G4VisCommandSetTextColour&);
  G4VisCommandSetTextColour& operator = (const G4VisCommandSetTextColour&);
  G4UIcommand* fpCommand;
};

class G4VisCommandSetTextLayout: public G4VVisCommand {
public:
  G4VisCommandSetTextLayout ();
  virtual ~G4VisCommandSetTextLayout ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetTextLayout (const G4VisCommandSetTextLayout&);
  G4VisCommandSetTextLayout& operator = (const G4VisCommandSetTextLayout&);
  G4UIcmdWithAString* fpCommand;
};

class G4VisCommandSetTextSize: public G4VVisCommand {
public:
  G4VisCommandSetTextSize ();
  virtual ~G4VisCommandSetTextSize ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetTextSize (const G4VisCommandSetTextSize&);
  G4VisCommandSetTextSize& operator = (const G4VisCommandSetTextSize&);
  G4UIcmdWithADouble* fpCommand;
};

class G4VisCommandSetTouchable: public G4VVisCommand {
public:
  G4VisCommandSetTouchable ();
  virtual ~G4VisCommandSetTouchable ();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
private:
  G4VisCommandSetTouchable (const G4VisCommandSetTouchable&);
  G4VisCommandSetTouchable& operator = (const G4VisCommandSetTouchable&);
  G4UIcommand* fpCommand;
};

#endif
