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/// \file medical/fanoCavity2/src/DetectorMessenger.cc
/// \brief Implementation of the DetectorMessenger class
//
//
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#include "DetectorMessenger.hh"

#include "DetectorConstruction.hh"
#include "G4UIdirectory.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithADoubleAndUnit.hh"
#include "G4UIcmdWithoutParameter.hh"

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DetectorMessenger::DetectorMessenger(DetectorConstruction * Det)
:fDetector(Det), fTestemDir(0), fDetDir(0), fWallMater(0), fWallThick(0),
 fCavThick(0), fWorldRadius(0), fUpdateCmd(0)
{ 
  fTestemDir = new G4UIdirectory("/testem/");
  fTestemDir->SetGuidance(" detector control.");
  
  fDetDir = new G4UIdirectory("/testem/det/");
  fDetDir->SetGuidance("detector construction commands");
      
  fWallMater = new G4UIcmdWithAString("/testem/det/wallMater",this);
  fWallMater->SetGuidance("Set material of the wall.");
  fWallMater->SetParameterName("wallMat",false);
  
  fWallThick = new G4UIcmdWithADoubleAndUnit("/testem/det/wallThickness",this);
  fWallThick->SetGuidance("Set tickness of the wall");
  fWallThick->SetParameterName("wallTick",false);
  fWallThick->SetRange("wallTick>0.");
  fWallThick->SetUnitCategory("Length");
  
  fCavThick = new G4UIcmdWithADoubleAndUnit("/testem/det/cavityThickness",this);
  fCavThick->SetGuidance("Set tickness of the cavity");
  fCavThick->SetParameterName("cavityTick",false);
  fCavThick->SetRange("cavityTick>0.");
  fCavThick->SetUnitCategory("Length");
  
  fWorldRadius = new G4UIcmdWithADoubleAndUnit("/testem/det/worldRadius",this);
  fWorldRadius->SetGuidance("Set radius of the cavity");
  fWorldRadius->SetParameterName("cavityRadius",false);
  fWorldRadius->SetRange("cavityRadius>0.");
  fWorldRadius->SetUnitCategory("Length");
        
  fUpdateCmd = new G4UIcmdWithoutParameter("/testem/det/update",this);
  fUpdateCmd->SetGuidance("Update geometry.");
  fUpdateCmd->SetGuidance("This command MUST be applied before \"beamOn\" ");
  fUpdateCmd->SetGuidance("if you changed geometrical value(s).");
  fUpdateCmd->AvailableForStates(G4State_Idle);
}

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DetectorMessenger::~DetectorMessenger()
{
  delete fWallMater;
  
  delete fWallThick;  
  delete fCavThick;  
  delete fWorldRadius;
  
  delete fUpdateCmd;
  delete fDetDir;  
  delete fTestemDir;
}

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void DetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue)
{ 
  if( command == fWallMater )
   { fDetector->SetWallMaterial(newValue);}
   
  if( command == fWallThick )
   { fDetector->SetWallThickness(fWallThick->GetNewDoubleValue(newValue));}
   
  if( command == fCavThick )
   { fDetector->SetCavityThickness(fCavThick->GetNewDoubleValue(newValue));}
   
  if( command == fWorldRadius )
   { fDetector->SetWorldRadius(fWorldRadius->GetNewDoubleValue(newValue));}
                
  if( command == fUpdateCmd )
   { fDetector->UpdateGeometry();}
}

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