SDL_HINT_RENDER_LINE_METHOD(3)

NAME
SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.

HEADER FILE
Defined in SDL3/SDL_hints.h

SYNOPSIS
#include "SDL3/SDL.h"

#define SDL_HINT_RENDER_LINE_METHOD SDL_RENDER_LINE_METHOD"

DESCRIPTION
The variable can be set to the following values: • "0": Use the default line drawing method (Bresenham's line algorithm) • "1": Use the driver point API using Bresenham's line algorithm (correct,
  draws many points) • "2": Use the driver line API (occasionally misses line endpoints based on
  hardware driver quirks • "3": Use the driver geometry API (correct, draws thicker diagonal lines) This hint should be set before creating a renderer.

AVAILABILITY
This hint is available since SDL 3.0.0.