SDL_DropEvent(3type)

NAME
SDL_DropEvent - An event used to drop text or request a file open by the system (event.drop.*)

HEADER FILE
Defined in SDL3/SDL_events.h

SYNOPSIS
#include "SDL3/SDL.h"

typedef struct SDL_DropEvent
{
    SDL_EventType type; /**< ::SDL_EVENT_DROP_BEGIN or ::SDL_EVENT_DROP_FILE or ::SDL_EVENT_DROP_TEXT or ::SDL_EVENT_DROP_COMPLETE or ::SDL_EVENT_DROP_POSITION */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_WindowID windowID;    /**< The window that was dropped on, if any */
    float x;            /**< X coordinate, relative to window (not on begin) */
    float y;            /**< Y coordinate, relative to window (not on begin) */
    char *source;       /**< The source app that sent this drop event, or NULL if that isn't available */
    char *data;         /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
} SDL_DropEvent;

DESCRIPTION
The data is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event. Do not free it!

AVAILABILITY
This struct is available since SDL 3.0.0.