SDL_GetPlatform(3)

NAME
SDL_GetPlatform - Get the name of the platform.

HEADER FILE
Defined in SDL3/SDL_platform.h

SYNOPSIS
#include "SDL3/SDL.h"

const char * SDL_GetPlatform (void);

DESCRIPTION
Here are the names returned for some (but not all) supported platforms: • "Windows" • "macOS" • "Linux" • "iOS" • "Android"

RETURN VALUE
Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown".

AVAILABILITY
This function is available since SDL 3.0.0.