SDL_GetGamepadAppleSFSymbolsNameForAxis(3)

NAME
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

HEADER FILE
Defined in SDL3/SDL_gamepad.h

SYNOPSIS
#include "SDL3/SDL.h"

const char* SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

FUNCTION PARAMETERS

gamepad
    the gamepad to query

axis
    an axis on the gamepad

RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found

AVAILABILITY
This function is available since SDL 3.0.0.

SEE ALSO
SDL_GetGamepadAppleSFSymbolsNameForButton(3)